It’s been a while since the last post, well, hope this is going to change as I had quit my daily job and I am starting my own business, which is making video games !
As I said in the latest post, it is not easy to choose the game engine, developing everything from scratch or using an AAA framework.
There is a big difference in pricing models and the needed effort to get the job done, also, in the last two weeks, I have found an other problem: Does the game engine match your needs and your game design ?! (more…)
So, as promised, I’m going to discuss choices made as a new comer to Indie video games development.
Now let’s talk about video game engine and middle ware, Unity, Shiva 3D and UDK. I am not going to discuss in details the technical aspect of each engine or what each engine can and can not do, you can visit each middle ware site to get such information, but in term of capabilities, Unity and Shiva 3D are both useful when targeting multi-platform and hand-held devices, but UDK is the best choice when you want to develop some PC game with really awesome graphics and physics.
As an indie, one of the most important aspects is costs, and here is what I found: (more…)